ok, so this deck basically got me to arena 6 as you can check in my profile. it consists of musketeer(replaceable with wizard), prince, hog rider, barbarians, zap(or arrows), fireball, goblins, and spear goblins. commons should be level 7, rares should be atleast level 5, and epic level 1 is enough. so basically you have 3 offence cards - spear goblins, hog rider, and the prince tough sometimes you can use the barbarians as a shield for musketeers or spear goblins. basically you can start off by deploying the spear goblins or hog at one side. if the opponent deploys a giant then you can use the goblins as their main purpose is to defend against offence or tank cards.you can also use barbarians for tanks as they destroy too much hp too quickly. if the opponent deploys barbarians, then the only successful counter is the fireball and for skeleton armies, or groups of low hp troops like skeleton armies or goblin hordes you have to use the zap but only use it when they are near your tower. if the opponent deploys balloon or baby dragon deploy the musketeer. only deploy the musketeer when the baby dragon locks target on your tower. for witch you can use barbarians or fireball and for the valkyrie barbarians or prince. if the opponent deploys a witch or bomber BEHIND the giant or giant skeleton then wait till the bomber crosses the bridge THEN deploy barbarians. if the op;onent uses a hog freeze, then wait till he uses freeze then put another troop to counter the hog. good luck with this deck! it got me to highest arena 6.